Esequiel "Zeke"Garcia is an artist with 17 years experience creating game art for AAA titles and franchises on the Xbox Series X/S, PlayStation 5, Hololens, Oculus Rift, HTC VIVE, Xbox One, PS4, Xbox360, PS3, Xbox, PS2, PC, and PSP. He has a passion for real-time and traditional art which he combines every single day to create beauty in his work with exceptional attention to detail. His skill set includes high res source modeling and sculpting, low polygon modeling, projection and normal mapping, texture painting, UV unwrapping, rigging and mesh skinning, real-time shading and shader creation, 2d conceptualization and in engine setup including collision modeling, transition animations and destruction states. He holds a B.A from the Art Institute of Phoenix.




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